Since Microsoft released its first preview in November of 2016, Microsoft has released a number of new features, including the expanded .NET Core Project Template, Xamarin.Forms Previewer enhancements, new Connectable Services, and Simplification of Cloud Functionality Wait. Today, at Microsoft's 2017 Developer Conference, Microsoft announced that Visual Studio for Mac has now launched official version, which means that VS for Mac is now available.
“Developers get a great IDE and a single environment to not only work on end-to-end solutions — from mobile and web apps to games — but also to integrate with and deploy to Azure,” Scott Guthrie, executive vice president of the Microsoft Cloud and Enterprise group, said in a statement. “Whether you use C#, F#, .NET Core, ASP.NET Core, Xamarin or Unity, you’ll get a best-in-class development environment, natively designed for the Mac.”
Microsoft said that the official version of Visual Studio for Mac allows developers to work seamlessly between Windows and Mac and fully supports support for Mobile Phones, Web and Docker Containers, Azure Apps, and Xamarin.IoT Support. It is worth mentioning that Microsoft released Visual Studio 2017 for Windows in March and released the latest Preview version 15.2 Last Month.
Visual Studio for Mac is Based on the Open Source MonoDevelop ID to Developed, with Rich Scalability, developers can use simple editor commands to add additional features, as well as new language and project types. Mac version of Visual Studio Native support Xamarin based on iOS, Android and Mac Development, as well as Integrated Azure .NET Core server development, support C# and F# Programming Language.